Thursday, May 31, 2012

Hon Community Collaboration Balance Patch

Well the tittle says it all. A new patch is coming up tomorrow and it will be a massive one.

S2 gathered around with the community and reworked a bunch of heroes and items. I don't have the inside about all the changes, but I'm able to give you the list of reworked heroes and items so as some of the changes made.

Heroes:

*Andromeda
*Blacksmith
*Blitz
*Chronos
*Cthulhuphant
*Defiler
*Demented Shaman
*Gauntlet
*Glacius
*Fayde
*Hellbringer
*Jereziah
*Kinesis
*Kraken
*Madman
*Magmus
*Moon Queen
*Ophelia
*Pebbles
*Plague Rider
*Predator
*Rhapsody
*Scout
*Shadowblade
*Slither
*Succubus
*Swiftblade
*Tempest
*Valkyrie
*Warbeast

Items:

*Bound Eye
*Hellflower
*Pickled Brain
As for the item changes:
  •  Bound Eye was really nerfed! Its is now impossible for the courriers to carry/pick up the eye, this makes it impossible to "scout" wards with the courrier or  to pick up a lost eye on the map, another nerf is the fact that if the other team picks up your eye it gets disabled and can no longer be used;
  • Hellflower also got nerfed, as far as I know its duration was decreased by 1 second (5sec to 4 sec);
  • As for Pickled Brain i can only guess! Maybe back to 1000g?

Hero changes:
  • Pebbles ultimate no longer removes attack speed, instead it increases base attack time. But what is the difference? Its easy attack speed items will no longer drastically improve Pebbles attack speed;
  • Valkyrie her javelin was nerfed so that is harder to hit a 5 sec arrow at lvl 1. This will change all the skill guides. I will play her 1st then see if it is really in need to rework the guide.
  • Hellbringer this is really the funny part, 2 days ago a follower (John i believe) asked me why people don´t play Hellbringer anymore... well besides his ultimate he is pretty useless! this will change now. S2 will unnerf his dead boil, giving his original damage back. We will see Hellbringer back on competitive play!  

As for the rest we will need to wait until tomorrow ;)

Wednesday, May 30, 2012

Cooler Master HoNor Tournament

There are few good tournaments(with good prizes) available to non US citizens. It is to praise  that Cooler Master remembered that there is a bigger HoN community!

The prizes are quite attractive:

  • 1st gets 3000$ + Storm  Sirius Headset + Storm Quick Fire Rapid + Storm Sentinel Advance II;
  • 2nd gets 1500$ + Storm  Sirius Headset + Storm Quick Fire Rapid + Storm Sentinel Advance II;
  • 3rd gets 500$ + Storm  Sirius Headset + Storm Quick Fire Rapid + Storm Sentinel Advance II.
Remember this is a 2v2 free entrance and 64 teams limited, so yeah dam good cash prizes!

More info at Cooler Master HoNor Tournament.

The hardware prizes:



EDIT: As it seams it is a 5v5 tournament and not 2v2 as announced. I'm still awaiting confirmation about this. If it is a 5v5  the cash prizes are not that attractive but still pretty good ones ;)

Thursday, May 24, 2012

Hon Warding Guide


As you well know (or should) warding is as important as carrying or ganking. If the other team does his job properly there is no carry or ganker that can do his job without wards. There are 3 main reasons to ward:
  • Avoid ganks (defensive wards);
  • Gank (ofensive wards);
  • Rune/Kongor/Ancients Control(mixed);
They are equally important, only your experience and game reading will allow you to know when to place each kind.



One of the worst problems when playing HoN public games is the lack of map vision. Either you got an awesome support thinking he is a carry, or your support does not now better and poorly places the wards.

My intention is to help with the second case.

I will try to illustrate the best warding spots, using prints to show you exactly what vision you gain from each spot so that you get the best outcome of each 100g!

I'm confident that the best warding spots are covered by this guide, but it will be upgraded if I discover new/better warding spots or S2 does any map changes. As for the map, this guide was developed with the new version of Forest of Cavaldar (larger Kongor area, 2 ramps of legion bottom rune side,..).

I will try to bring some knowledge of counter warding to this guide but i will touch the topic very lightly, since the next guide will be about counterwards. Making a guide like this is very timeconsuming so i'm sorry but it will take a while.

Why bring counterwarding to a warding guide? Well, although this guide is about the best place for overall vision (and i'm talking about placing the ward 1 pixel to the left or to the right ^^) ,those are generally the 1st places to be counter warded. So I will give you a few alternatives to make the opponent support mad. :)

"Lets go my dear Scout, there is a Job to be done!"

The Legion Side.


I will start with the rune wards. Will state  some advantages and disadvantages of each spot but at the end is up to you to read the situation and chose the best spot for that specific game.


 Bottom Rune:

1-

This is an excellent ward in case you are being countered. If they place a counter in front of Kongor pit middle of the "lake" they will fail to see you ward, if they place the counter at the rune spot to check booth hills they will fail to see your ward, if they place it between the "bottom rune hill" and the hill of your neutral camp they will also fail to see you ward. The trick here is to place the ward on the right spot check it with a closer look.



This way you get:
  • Rune Control ;
  • Protection for the bottom lane from mid ganks;
  • Protection for your mid lane from bottom ganks (coming from river);
  • Protection for your jungler from all ganks incoming from the river ramps;
  • On late game you still get control of incoming heroes from the river ramps, control of the rune and of the Kongor's pit entrance (although you don't see the actual pit).
There is no main disadvantage to this ward, but there are better options for late game since you don't actually see the Kongor, or have control over the ancient camp.

NOTE: There is a way to greatly improve the vision of this ward. If you cut down those 2 trees(either with a spell or with a Logger's Hatchet) you get clear vision of the inside pats going to the mid lane. Just remember that trees respawn every 10 min.


2-
 
This an easily countered ward, but one of the most common on public games. Of all the places that exact corner is the best place on the hill spot. Why?  If you check the minimap you can see that it gives you sight to the path between the neutral camps and a bit of sight on the middle of the 3 neutral camps, allowing you to see any ganks coming from bottom lane that pass by that spot.   

This way you get:
  • Rune Control ;
  • Protection for the bottom lane from mid ganks (unless he uses the 1st ramp goes trough the juke trees in front of the easy camp and does not take that "middle neutral camps" path ^^);
  • Protection for your mid lane from bottom ganks (coming from river and passing by that path between the 3 neutral camps);
  • Protection for your jungler from ganks incoming from the 2nd river ramp;
Main disadvantages:
  •  No Kongor control;
  •  No control over the 1st ramp;
  • 90% sure it will be countered.
 3-
 This is one of my favorite warding spots. Although it is easy and most likely to be countered, the vision and powning potential it gives is amazing! His potential is bigger at mid/late game stages.

Note: For you to get all that vision in front  of the ancients camp you need to cut the tree.(Who said Hatchet is for farming melee carrys?)

This way you get:
  • Rune Control ;
  • Protection for the bottom lane from mid ganks (unless he uses the 1st ramp goes trough the juke trees in front of the easy camp and does not take that "middle neutral camps" path ^^);
  • Protection for your mid lane from bottom ganks (coming from river and if they take the path between the hard and normal neutral camp);
  • Protection for your jungler from ganks incoming from the 2nd river ramp;
  • Vision upon the creeps on the neutral camp(very useful if you are playing Hellborn and want to get a early gank on a Warbeast or Predator);
  • Vision upon the Ancients Camp. If you are able to get a hard carry that is cleaning a triple Ancient stack... It you add to the kill the neutrals is half way to gee gee ;) 
  • Control of Kongor's pit entrance (although you don't see the actual pit).
Main disadvantages:
  •  No control over the 1st ramp;
  • Good chance it will be countered.
Work still in progress!

Tuesday, May 22, 2012

Bramble Hon Spotlight

Two weeks passed and another hero is making his entrance into Newerth. So far I can´t figure out
 this hero role. It seems to have quiet a tanky/carry potential with the passive slow and "shield". Anyway it will be an excellent add up in any team line up.

All his auras seem to be just OP. A % of all damage to the shield is given to all heroes around! Movement speed boost! Adding to the stun from the 1st ability ,the the slow from the shield and the block/juking potential from his ultimate...Really S2?

I expect to see him a lot on the competitive scene if it does not get nerfed after the early access phase.

Check the spotlight for more info about this ugly beast ;)


Friday, May 11, 2012

Mid wars are up! - So as more free silver coins!


The new patch is up and there by the Official Mid wars map and mod arrived. Fell free to leave some feedback ;)


Don´t forget that we are also celebrating HoN's  second anniversary! There is a 4x silver coins giveaway on TMM(the match making) from  11th to 13th May.

Also when you pay Mid Wars there is a bonus silver coins for the first 5 games! The 1st game gives you extra 50 silver coins, the second will give you 60 coins, 70  for the 3rd, 80 for the 4th and 100 for the 5th game! You have until the 25th to claim this rewards.

Also if you played a match from 5th May until today(you can still play one) you will get the prizes of the Global Challenge! So far the prizes are Kongor Courrier and Kongor Taunt. If 400 000 more game are played until the day ends we will also receive the Steampunk Electrician (Alt Avatar). Don't think it will happen but lets hope so ;)

Enjoy the free silver!

Has a friendly note if your computer does not handle well the new 3D back ground you can disable it on "Options"->"Interface"->"Disable Background Effects".

Riftwalker- Hero Guide - HON Tutorial - Heroes of Newerth

S2Games provided on their YouTube Channel a really nice Riftwalker Hero Spotlight where you have knowledge of what Riftwalker can do( for sure he can do a lot!) and how to play him.


In this Riftwalker HON Guide you will see what skills this hero has. So if you wonder how to play her or how the skills work, watch this video.


Yet another ganker.. Its another gay combo hero that can turn a game around by getting the conditions for a behe/mag/ss/zeph or even a tempest ultimate.


Please let the next heroes be supporters!!

Friday, May 4, 2012

HoN Madness winner - Balphagore

Balphagore is the winner of HoN Madness and will be receiving a new Alt avatar suggested by a community member.


To celebrate Balphagore's win there will be an Alt Avatar Contest with the following rules:
  • Submissions should start with a 5-10 sentence summary of the idea.
    • If you include any additional details, summarize those too.
  • No copyrighted material
  • Only one submission per person
  • All regular forum rules are in effect for submissions (no mature content, discrimination, etc.)
  • Suggestion needs to be easily identified as the original hero.
    • This can be visual (it resembles the original) or theme (see Magmoose, Artillery etc.)
  • Submissions should be as detailed as possible. This can include:
    • User created concept art or a detailed description of the look of the alt avatar
    • Partial or complete script for the alt avatar's voice
    • What the voice should sound like
    • What the animations for the alt avatar should look like
    • Back stories for the alt avatar
  • Contest will end on May 18th at 11:59 AM EST

The winning idea will be chosen by S2 and the community member who suggests it will get a free copy of the alt avatar when it's added to the game AND 1000 Gold Goblin Coins.


Now as a mental fart, "How the **** does the 8th less used hero this week, win the HoN Madness!!"

As a bonus the list of the 10 less used heroes this week:

  1. Artillery - Used 11,137(0,2%) - it is on   early access
  2. Tremble - Used 11,153(0.2%) - can't understand why people don't play him more, so strong mid
  3. Gemini - Used 11,929(0.2%)
  4. Drunken Master - Used 12,894 (0,3%)
  5. Ophelia - Used 16,390 (0,3%)
  6. Hellbringer - Used 16,684 (0,3%)
  7. Martyr - Used 16,769 (0,3%)
  8. Balphagore - Used 18,089 (0,4%)
  9. Doctor Repulsor - Used 18,320 (0,4%)
  10. Geomancer - Used 18,710 (0,4%)
The most played hero is Legionnaire with 155,761 (3,0%), followed by Devourer , Swiftblade and Pebbles.

Thursday, May 3, 2012

How to win 200 silver coins and 2 free account symbols at HoN


Its pretty easy just go to HoN's forum to the Mid Wars Face-Off: Team DivA vs. Team DOGKaiser - page and vote who you believe will be the wining team.

To claim the free account symbols you must loggin and go to the store, the icon's are are under "Account Vanity"->"Symbols" pag 12. (You can claim booth icons ;)

The game will be Saturday May 5th at 03:00 pm EDT. You can vote until the game starts and claim the symbols until the game ends.

DOGKaiser my vote is with you :D make me win some silver!!

EDIT: The Symbols remain free for the time being. Grab them while they stay this way. Divas symbol is quite fun :D

Mid wars as an official mod!!



At 5/11/2012 S2 will release an update that will allow us to "officially" play a midwars game.

Historically speaking, the Mid Wars movement began with players hosting games of HoN on the Forests of Caldavar using only the middle lane (with the top and bottom lanes ignored) and all the action centralized at the middle of the map. The idea is not original from HoN but from DotA but that does not come to the point. What makes Mid Wars such a compelling experience is that respawn times are turned off, meaning that once a player dies, he or she will respown instantly at the fount being ready to stept into the battle right away. The result is high action and low stress gameplay.

The map has some changes, there will only be the middle lane, kongor was removed such as a great part of the jungle, the midle river ramps are going to be shorted so now there will be a streamlined Forests of Caldavar.


All this changes will be up  at 5/11/2012! Until then you can always search for "mid wars" in the public games. Try different "sub-modes" of midwars, i would recommend "blue and pink random rest follows" the name says it all but the point is team leader (blue for legion and pink for hellborn) randoms and all the team picks that hero.

Let the fun begin!